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	<title>Gaming Reverie &#187; Life</title>
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	<link>http://gamingreverie.com</link>
	<description>Emotional respite for gamers</description>
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		<title>A Need to Learn to Live (Pt.2)</title>
		<link>http://gamingreverie.com/2010/05/09/a-need-to-learn-to-live-pt-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=a-need-to-learn-to-live-pt-2</link>
		<comments>http://gamingreverie.com/2010/05/09/a-need-to-learn-to-live-pt-2/#comments</comments>
		<pubDate>Mon, 10 May 2010 00:20:37 +0000</pubDate>
		<dc:creator>Austin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://gamingreverie.com/?p=484</guid>
		<description><![CDATA[In my last post, I wrote about taking risks for the education you need. Then, when I started thinking about my relationship with video games, and their potential educational merit, one thing was clear: rarely does one take risks for the sake of video game &#8220;education.&#8221; This professor once advised me on being a writer, [...]]]></description>
			<content:encoded><![CDATA[<p>In my last <a href="http://gamingreverie.com/2010/04/19/a-need-to-learn-to-live-pt-1/">post</a>, I wrote about taking risks for the education you need. Then, when I started thinking about my relationship with video games, and their potential educational merit, one thing was clear: rarely does one take risks for the sake of video game &#8220;education.&#8221;<span id="more-484"></span></p>
<p>This professor once advised me on being a writer, and recommended a path he had taken to get a summer&#8217;s worth of classical literature education: &#8220;have a marathon.&#8221; The idea was to find a summer with little to do, and do nothing in your spare time but read. The list of books was, of course, inexhaustible, but of course included works like the Odyssey, Lolita, The Bible, etc.</p>
<p>Now imagine having a summer marathon of <em>game</em> education. Can you imagine taking it as seriously? Taking notes here and there, spending just enough time with each game as needed, and not getting too involved or lost in a particular game? Maybe, just maybe, it&#8217;s entirely possible. And you could really, truly learn something valuable from it.</p>
<p><a href="http://gamingreverie.com/wp-content/uploads/2010/05/ms-pacman.jpg"><img class="aligncenter size-medium wp-image-490" title="ms pacman" src="http://gamingreverie.com/wp-content/uploads/2010/05/ms-pacman-300x300.jpg" alt="" width="300" height="300" /></a></p>
<p>But in the meantime, when you&#8217;re living and enjoying yourself, you&#8217;re having the &#8220;gaming experience&#8221; much like you&#8217;d be having the &#8220;college experience&#8221; when you&#8217;re outside of classes and studying. And while the act of gaming can be valuable in an <a href="http://www.amazon.com/Video-Games-Teach-Learning-Literacy/dp/1403961697">academic</a> or <a href="http://www.amazon.com/Everything-Bad-Good-You-Actually/dp/1573223077">cognitive</a> context, I&#8217;d rather focus on the experiential one. Because while there&#8217;s value in viewing the artistic merit of games, we can also learn a hell of a lot just by <em>experiencing </em>them, experiencing the gaming lifestyle. Even in a college-bound, academic life, there&#8217;s much about the college <em>experience</em> that can be much more valuable than a 15 page essay on controlling metaphors in fiction.</p>
<p>So, hey: let&#8217;s talk about that experience.</p>
<p><a href="http://gamingreverie.com/wp-content/uploads/2010/05/demonsouls.jpg"><img class="aligncenter size-medium wp-image-491" title="demonsouls" src="http://gamingreverie.com/wp-content/uploads/2010/05/demonsouls-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>I think it&#8217;s safe to say that every quarter-life crisis I&#8217;ve had at this point (I&#8217;m almost 30; yikes) has involved my deeply imbedded gaming habit. Sometimes it was inspired by the annoyance of whomever I was dating at the time, but mostly (i.e. 95% of the time) it was me having issues with myself.</p>
<p>Whenever I had these phases, these &#8220;crises,&#8221; I felt I was incurable when it came to the problem. Even when I had class essays that could easily be written about gaming, I opted out as a means to become less involved with the hobby. Whenever I was single, I wouldn&#8217;t even <em>touch</em> a console, dreading the idea that gaming would make me less interesting to any potential candidates. If I got depressed, I worried I&#8217;d get too sad about myself if I played games.</p>
<p>Eventually, I of course wizened up and realized that games are pretty much the best thing ever, and that I absolutely love them and adore them to death and would have a million babies with them. I eventually learned all the productive resource management I was doing with these games, as well as becoming literate in semiotic domains and such. But most importantly, I learned to relax and just have fun with them. To stop worrying about it and see gaming as an extremely valuable way to spend my time.</p>
<p><a href="http://gamingreverie.com/wp-content/uploads/2010/05/LostWinds.jpg"><img class="aligncenter size-medium wp-image-492" title="LostWinds" src="http://gamingreverie.com/wp-content/uploads/2010/05/LostWinds-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>I keep finding new ways to love games, new ways to connect with them. The other day I was playing <em>Demon&#8217;s Souls, </em>a game in which players mostly play separately but can leave notes on the ground to help other online players. I had so much fun with this &#8212; the valuable notes were very helpful, while other notes were beautifully rude (&#8220;jump off this cliff for treasure!&#8221;). Another day I was playing <em>LostWinds, </em>a beautiful, serene and smart puzzle/platformer, and I felt this very strong relationship to the designer of the puzzles, having all these pleasant &#8220;I see what you did there&#8221; moments when a puzzle made me think. And yet another day I was at a pub when I jumped on one of those tabletop <em>Ms. Pacman</em> games with a friend. Two people I knew to the left of us started getting in a fight about something silly, and we just smiled at each other, completely immersed in our game and its twitchy action.</p>
<p>It was beautiful. All these moments are. And it&#8217;s amazing that something so remarkably pure, something that can be a source of so much joy , could ever bring about regret.</p>
<p>Whatever your definition of education really is (the O.E.D. cites education as &#8220;training in a subject&#8221; and &#8220;an enlightening experience&#8221;), gaming sounds like an education for me.</p>
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		<title>A Need to Learn to Live (Pt.1)</title>
		<link>http://gamingreverie.com/2010/04/19/a-need-to-learn-to-live-pt-1/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=a-need-to-learn-to-live-pt-1</link>
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		<pubDate>Tue, 20 Apr 2010 02:22:57 +0000</pubDate>
		<dc:creator>Austin</dc:creator>
				<category><![CDATA[Film]]></category>
		<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://gamingreverie.com/?p=467</guid>
		<description><![CDATA[Um, hi. Has anyone seen the film An Education? You should. It&#8217;s amazing. It also made me cry a little, think deeply about my relationships, and the way I live my life. In other words, I have some thoughts that come straight from the cockles. So read more, friends. Read more.  (And bring wine.) The film, in brief, [...]]]></description>
			<content:encoded><![CDATA[<p>Um, hi.</p>
<p>Has anyone seen the film <em>An Education</em>? You should. It&#8217;s amazing. It also made me cry a little, think deeply about my relationships, and the way I live my life.</p>
<p>In other words, I have some thoughts that come straight from the cockles. So read more, friends. Read more.  (And bring wine.)</p>
<p><span id="more-467"></span></p>
<p><img class="alignleft size-medium wp-image-474" title="edujpg-d3c642db573a6a77_large" src="http://gamingreverie.com/wp-content/uploads/2010/04/edujpg-d3c642db573a6a77_large-300x240.jpg" alt="edujpg-d3c642db573a6a77_large" width="270" height="216" />The film, in brief, is about a smart, beautiful young girl (Jenny) who kinda wants to study to go to Oxford, yet also kinda wants to be with a charming, older, cultured man named David. David, see, he watches foreign films. He also goes to jazz clubs, and understands classical music. He also has two friends that smoke and hold cigarettes in fashionable ways.</p>
<p>Now, without spoiling the film, I can tell you that it does much more than present some artificial <em>oohh look, it&#8217;s the school of HARD KNOCKS, guys</em> type of message. It&#8217;s much, much deeper than that. In fact, it doesn&#8217;t present any immediate bifurcation for Jenny. After all, both paths can seem silly and wasteful. Both can have meaning. But eventually, a choice has to be made. And at times it means everything.</p>
<p>What struck me most about the film was the use of and implications of the word &#8216;death.&#8217; Practically everyone in the film feels or acts like they&#8217;re dying, or already dead. Especially Jenny&#8217;s father. He&#8217;s a frightened, education-focused person who genuinely wants the best for his daughter. He just doesn&#8217;t get it. And neither does Jenny, really. The whole &#8220;do what makes you happy&#8221; thing doesn&#8217;t really apply when it&#8217;s some penumbral ideal. It all just falls flat when everything changes, when everything you know is something else entirely.</p>
<p>It&#8217;s heartbreaking. I&#8217;ve met people like this. They&#8217;ve given up on taking the risks they need to really live. They regret, and live their regrets day-to-day. The film hides none of this.</p>
<p>I think it&#8217;s really, truly possible for people to get older, and just feel dead inside because they made &#8220;the wrong choice&#8221; with their education. Or at least uncomfortable about it. I mean, I know <em>I&#8217;m </em> not happy with the fact that I went to college for 8 years rather than four. But it was my life. And I got to experience it.</p>
<p>I was talking about college recently to a friend. One of those simple &#8220;yep, college&#8221; kind of conversations. And then, out of the blue, she got quiet and remarked (almost in a whisper), &#8220;I never went to<img class="alignright size-medium wp-image-475" title="an_education58" src="http://gamingreverie.com/wp-content/uploads/2010/04/an_education58-300x200.jpg" alt="an_education58" width="300" height="200" /> college.&#8221; I wanted to give her a high five. It didn&#8217;t occur to me &#8212; not immediately, anyway &#8212; that it could be some sort of shamed thin, or a regret. I thought about it, and realized that maybe I wouldn&#8217;t feel so great if I never went. Like maybe I&#8217;d miss out on something. College, though, is of course one of those things that&#8217;s not for everybody, yet pushed on everybody as normal, essential even. (Come to think of it, Facebook membership is annoyingly now one of those things. Anyway.) I kind of had forgotten that this was a &#8220;thing&#8221; for some people.</p>
<p>If I&#8217;ve uncovered anything from this mess, it&#8217;s this: never live your life as a means to an end. The beautiful, ever-changing journey is all we have; our destination is death. Let&#8217;s think thoughtfully about what we want out of our time. <em>An Education </em>was moving to me because it was a perfect reminder of this. It taught me, once again, to try and try to not be afraid. To take the risks we need to find out what we need.</p>
<p><em>But what about video games?</em> You ask, now drunk on wine. <em>Isn&#8217;t that Austin&#8217;s <span style="font-style: normal;">raison d&#8217;être</span> or something</em>?</p>
<p>Well, That is, I suppose, how I spend my time. Let us see in the next post. Maybe I&#8217;ve been wasting time. Perhaps it&#8217;s all a frivolous, childish waste. Or perhaps (hopefully, hopefully) video games can teach us something genuine. Something that can move us.</p>
<p>Or maybe we&#8217;ll just have to dream.</p>
<p><img class="aligncenter size-full wp-image-470" title="yearning" src="http://gamingreverie.com/wp-content/uploads/2010/04/yearning1.jpg" alt="yearning" width="500" height="333" /></p>
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		<title>A Beseeching Request</title>
		<link>http://gamingreverie.com/2010/02/26/a-beseeching-request/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=a-beseeching-request</link>
		<comments>http://gamingreverie.com/2010/02/26/a-beseeching-request/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 03:48:55 +0000</pubDate>
		<dc:creator>Austin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Art History]]></category>
		<category><![CDATA[Perfection]]></category>

		<guid isPermaLink="false">http://gamingreverie.com/?p=435</guid>
		<description><![CDATA[Not to sound full of Myself, My Art, or My Work, but I am a God in my field. What do I do? I observe things with calm fascination. I am a Critic, yes, but&#8230; I am also a Child. &#8220;How do you do it?&#8221; you patiently ask. I don&#8217;t even know. It&#8217;s like air. [...]]]></description>
			<content:encoded><![CDATA[<p>Not to sound full of Myself, My Art, or My Work,</p>
<p>but I am a God in my field.</p>
<p>What do I do? I observe things with calm fascination. I am a Critic, yes, but&#8230; I am also a Child. &#8220;<em>How do you do it?&#8221;</em> you patiently ask. I don&#8217;t even know. It&#8217;s like air. It just exists. The wonder of My fascinating critique just exists.</p>
<p>I&#8217;d like to explain some beauty to you, and then I&#8217;d like you to listen to that voice in your loins, stop being a coward, and pull forth (via vigorous clicking) <em>the most articulate, true, and erotic </em>Art on the internet.</p>
<p>First.</p>
<p>I am going to present to you the best song in existence. Pretentious right? Har har&#8230; NO! It is not, you philistine. It is but true. The best song in the world is &#8220;<em>Always</em>&#8221; by the brilliant, brilliant band <em>Erasure</em>. Familiar with them? No? Well, think <em>Proust. </em>Think <em>Einstein</em>. A song is as divine as God&#8217;s nectar. Where other music strikes nerves, <em>Erasure </em>is here to massage them. And to think &#8212; oh! &#8212; to think that this song has inspired and graced us with two succulent, golden gifts.</p>
<p>Click well, children:</p>
<p style="text-align: center;"><strong>The Best Music Video of All Time</strong></p>
<p style="text-align: center;">&#8220;Always&#8221; by Erasure</p>
<p style="text-align: center;"><strong><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="244" height="207" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/eSMeUPFjQHc&amp;feature" /><embed type="application/x-shockwave-flash" width="244" height="207" src="http://www.youtube.com/v/eSMeUPFjQHc&amp;feature"></embed></object><br />
</strong></p>
<p style="text-align: center;">
<p style="text-align: center;"><em>A beautiful man. A Goddess. Rapture ensues. Can love bloom in the snow?</em></p>
<p style="text-align: center;"><strong>The Best Video Game of All Time</strong></p>
<p style="text-align: center;"><a href="http://games.adultswim.com/robot-unicorn-attack-twitchy-online-game.html">Robot Unicorn Attack</a></p>
<p style="text-align: center;"><strong><a href="http://games.adultswim.com/robot-unicorn-attack-twitchy-online-game.html"><img class="size-medium wp-image-437 aligncenter" title="unicorn" src="http://gamingreverie.com/wp-content/uploads/2010/02/unicorn-259x300.jpg" alt="unicorn" width="224" height="259" /></a></strong></p>
<p style="text-align: center;"><em>A Delightful yet powerful unicorn. Redefining reality, subverting evil.</em></p>
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		<title>Writer&#8217;s Duplo Brick</title>
		<link>http://gamingreverie.com/2009/09/01/writers-duplo-brick/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=writers-duplo-brick</link>
		<comments>http://gamingreverie.com/2009/09/01/writers-duplo-brick/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 03:15:57 +0000</pubDate>
		<dc:creator>Austin</dc:creator>
				<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://gamingreverie.com/?p=422</guid>
		<description><![CDATA[Hi, I&#8217;m back, hi. Notice the patterns in my blogging as of late? Much like a dysfunctional music box, I wind up my writing enthusiasm with enthusiastic blogs &#8212; promising something good in the near future &#8212; but they&#8217;re more false starts that peter out than anything rhythmic or cohesive. And then&#8230; months pass by&#8230; [...]]]></description>
			<content:encoded><![CDATA[<p>Hi, I&#8217;m back, hi.</p>
<p>Notice the patterns in my blogging as of late? Much like a dysfunctional music box, I wind up my writing enthusiasm with enthusiastic blogs &#8212; promising something good in the near future &#8212; but they&#8217;re more false starts that peter out than anything rhythmic or cohesive. And then&#8230; months pass by&#8230; and, yeah. It&#8217;s bad. I know.</p>
<p>This is because my writing is a little broken. But hey, it&#8217;s ok. It&#8217;s not that I&#8217;m no longer passionate about games &#8212; I am. I&#8217;m just in a very weird in-between state. I think about writing every day. Occasionally I&#8217;ll try and get freelancing work. Sporadically, I&#8217;ll work on a short story. Bimonthly, I&#8217;ll toy with writing a novel. Or glance at one of the pages. But that&#8217;s it.</p>
<p>So for now please think of my writing as something worthwhile that simply needs elbow-grease and maybe a good smack to get started again.</p>
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		<title>Marital Gaming: Actually a Possibility</title>
		<link>http://gamingreverie.com/2009/01/14/marital-gaming-actually-a-possibility/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=marital-gaming-actually-a-possibility</link>
		<comments>http://gamingreverie.com/2009/01/14/marital-gaming-actually-a-possibility/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 20:45:26 +0000</pubDate>
		<dc:creator>Austin</dc:creator>
				<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://gamingreverie.com/2009/01/14/marital-gaming-actually-a-possibility/</guid>
		<description><![CDATA[Hi! It&#8217;s me. I used to blog to you. If you have been checking this empty, wordless site in the past few weeks with nothing to read, then thank you, thank you for your patience. I now give you: actual blogs. It&#8217;s a gamer&#8217;s dream. It&#8217;s a lover&#8217;s dream. I wake up with my lovely [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><em>Hi! It&#8217;s me. I used to blog to you.</em></p>
<p style="text-align: center;"><em>If you have been checking this empty, wordless site</em></p>
<p style="text-align: center;"><em>in the past few weeks with nothing to read,</em></p>
<p style="text-align: center;"><em>then thank you, thank you for your patience.</em></p>
<p style="text-align: center;"><em>I now give you: actual blogs.</em></p>
<p style="text-align: left;"><em><br />
</em></p>
<p style="text-align: left;">It&#8217;s a gamer&#8217;s dream. It&#8217;s a lover&#8217;s dream.</p>
<p style="text-align: left;">I wake up with my lovely wife on our day off.</p>
<p style="text-align: left;">Tea is poured, breakfast is enjoyed. Our hearts are warm and soft.</p>
<p style="text-align: left;">The day is cold and wet outside; we find solace in our warm, cozy living room. My wife slyly opens our game-drawer in the coffee table, pulling out a Wiimote and Nunchuck.</p>
<p style="text-align: left;">And then&#8230; <em>this</em>:</p>
<p style="text-align: left;">
<div style="text-align: center;"><img style="border:2px #000000 groove;" src="http://gamingreverie.com/wp-content/uploads/2009/01/day-off.jpg" alt="day off.jpg" width="480" height="263" /></div>
<div style="text-align: center;"><em>Life in Cozynook.</em></div>
<div style="text-align: center;"><em><br />
</em></div>
<div style="text-align: left;">She asks if I mind if she plays for a bit.</div>
<div style="text-align: left;">(She&#8217;s just getting used to this.)</div>
<div style="text-align: left;">Unreservedly, happily, I oblige. <em>Is this really happening?</em></div>
<div style="text-align: left;">She then begins her day in &#8220;CozyNook&#8221;, and I continue my descent into the Tower of Zot in the DS remake of <strong>Final Fantasy IV.</strong> We sit together, comfortably chatting about the games we&#8217;re playing, and exploring the strange, unique worlds that we&#8217;ve been placed in.</div>
<div style="text-align: left;">I <em>never</em> saw this coming.</div>
<div style="text-align: left;">You see, after much trepidation, I bought her <strong>Animal Crossing: City Folk</strong> last Christmas. Essentially my wife was a non-gamer, which inevitably led to me sweetly asking that she try games that I&#8217;d picked up. The occasional game would pique her interest, but eventually I&#8217;d try and break from my gaming obsession temporarily, and window-shop some non-gaming activities. The constant gaming fit <em>my</em> lifestyle, but it felt wrong to try and and force it on hers, especially since <a href="http://www.cozylittlelife.blogspot.com/">her own varied and creative hobbies</a> are time-consuming enough.</div>
<div style="text-align: left;">But still, It made sense to buy her Animal Crossing. It fit her personality. And you know what? She loves it.</div>
<div style="text-align: left;">To be honest, I didn&#8217;t expect her to <em>love</em> it, love it: I just expected enjoyable, mild meandering and tinkering with the game on occasion. But instead, she&#8217;s been exploring the charming world of Animal Crossing with gusto. More interestingly? My wife is now a gamer.</div>
<div style="text-align: left;">Did I just say that?</div>
<div style="text-align: left;">It feels weird, wrong even. <em>My wife is a gamer.</em></div>
<div style="text-align: left;">Of course, the &#8216;wrong&#8217; part of it stems from societal conditioning that gaming is bad; a lowest-common-denominator activity for those with weak imaginations, corrupt spirits, and a predilection for over-the-top testosterone-fueled violence. In truth, of course, it can be a meditative, positive activity. Playing Animal Crossing is absolutely that. And while I was playing Final Fantasy, the turn-based strategic battles sure felt a lot like chess, but with a story. Certainly can&#8217;t go wrong there. After all, gaming is and has always been about what you <em>put into the experience</em>. I&#8217;m a firm believer that if you play games regularly without any contemplation, without giving any of yourself to the experience, then yes: video games are a complete and utter waste of your time, because you&#8217;re not really interacting. (And you&#8217;re likely a <a href="http://www.urbandictionary.com/define.php?term=FAQtard">faqtard</a> as well). But games are glorious when your intentions in playing them are positive. The phrase &#8216;my wife is a gamer&#8217; would only be detrimental if she played games zombie-like, mindlessly and thoughtlessly &#8212; a slave to FAQs and cheats.</div>
<div style="text-align: left;">Anyway, I never really expected my wife to share my hobby with such verve, yet she does. It&#8217;s a beautiful thing to share thoughtful, intelligent discussion with your loved one. And with video games being&#8211;as Bioshock creator Ken Levine so aptly put it&#8211; the &#8220;convergence of everything&#8221;, you have yourself a never-ending trove of interesting conversation. And, of course, the two of us are not flooding our lives with video games: we&#8217;ve been good at keeping in check with reality, and the time the both of us are allotting to other healthy activities.</div>
<div style="text-align: left;">Now, there&#8217;s a good chance that you&#8217;re in a relationship with one whom <em>isn&#8217;t</em> a gamer. Maybe, and hopefully, everything is going perfectly. If not, perhaps you&#8217;re trying to find some sort of balance or normalcy considering the difference in lifestyles. If that&#8217;s the case, then <em>please</em> consider <a href="http://www.gamesetwatch.com/2009/01/game_time_with_mr_raroo_cross_platform_lovers.php">this wonderfully written piece</a> by Mister Raroo.</div>
<div style="text-align: left;">See you in the sky.</div>
<div style="text-align: left;">
<div style="text-align: center;"><img style="border:2px #000000 double;" src="http://gamingreverie.com/wp-content/uploads/2009/01/sky.jpg" alt="sky.jpg" width="480" height="263" /></div>
</div>
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		<title>Spamateurs</title>
		<link>http://gamingreverie.com/2008/11/07/spamateurs/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=spamateurs</link>
		<comments>http://gamingreverie.com/2008/11/07/spamateurs/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 23:23:22 +0000</pubDate>
		<dc:creator>Austin</dc:creator>
				<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://gamingreverie.com/?p=166</guid>
		<description><![CDATA[I&#8217;ve received an ungodly deluge of spam the last few months. It pains me, all this excitement for could&#8217;ve-been comments snatched away. Oddly, I only have been deleting spam on one of my posts &#8212; Pure T &#38; A. Yeah, be careful with those cheap puns in your blog post title. It ain&#8217;t worth the [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve received an ungodly deluge of spam the last few months. It pains me, all this excitement for could&#8217;ve-been comments snatched away.</p>
<p>Oddly, I only have been deleting spam on one of my posts &#8212; <a href="http://gamingreverie.com/2008/08/20/pure-t-a/"><em>Pure T &amp; A</em></a>. Yeah, be careful with those cheap puns in your blog post title. It ain&#8217;t worth the wit.</p>
<p>And yes, I realize that I&#8217;m attracting a cavalcade of hideous spam-bots by mentioning the title again, but I don&#8217;t care, I&#8217;m ready. I&#8217;ve been fighting robots conceptually for years.</p>
<p>Bring it on.</p>
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		<title>My First Rejection Letter: Passion Confirmed.</title>
		<link>http://gamingreverie.com/2008/10/08/my-first-rejection-letter-passion-confirmed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=my-first-rejection-letter-passion-confirmed</link>
		<comments>http://gamingreverie.com/2008/10/08/my-first-rejection-letter-passion-confirmed/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 23:23:02 +0000</pubDate>
		<dc:creator>Austin</dc:creator>
				<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://gamingreverie.com/?p=152</guid>
		<description><![CDATA[After a long, nice-but-depressing talk with a good friend today about being a writer, I received a rejection email for a short story I had written. It felt terrific. The first mistake. I opened a beer, started a game of Burnout: Paradise, my mind blazing cheerfully faster than the game&#8217;s legendary speed&#8230; gaining steadfast momentum&#8230; [...]]]></description>
			<content:encoded><![CDATA[<p>After a long, nice-but-depressing talk with a good friend today about being a writer, I received a rejection email for a short story I had written.</p>
<p>It felt terrific.</p>
<p>The first mistake.</p>
<p>I opened a beer, started a game of <strong>Burnout: Paradise</strong>, my mind blazing cheerfully faster than the game&#8217;s legendary speed&#8230;</p>
<p>gaining steadfast momentum&#8230;</p>
<p>&#8230; a never-failing smile on my face.</p>
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		<title>Old Friendships Relived in Etrian Odyssey</title>
		<link>http://gamingreverie.com/2008/09/30/old-friendships-relived-in-etrian-odyssey/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=old-friendships-relived-in-etrian-odyssey</link>
		<comments>http://gamingreverie.com/2008/09/30/old-friendships-relived-in-etrian-odyssey/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 00:00:04 +0000</pubDate>
		<dc:creator>Austin</dc:creator>
				<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://gamingreverie.com/?p=135</guid>
		<description><![CDATA[I&#8217;m stuck, for now, with some sort of flu. It&#8217;s two-pronged and hideous. It sucks. First, there is the physical variety, as in, I can barely leave my bed. It came out of nowhere too. One night it just hit me: it hurt too badly to swallow, and I seemed to produce something like two [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m stuck, for now, with some sort of flu. It&#8217;s two-pronged and hideous. It sucks. First, there is the physical variety, as in, I can barely leave my bed. It came out of nowhere too. One night it just hit me: it hurt too badly to swallow, and I seemed to produce something like two gallons of phlegm. This is a problem.</p>
<p>Next. There&#8217;s this mental sickness, too (isn&#8217;t there always?), as I&#8217;m feeling that I&#8217;ve neglected too many precious friendships in the past. Sure, it made sense to let certain friendships deteriorate at the time. I usually had other things going, as well as one or two key, crucial friends that I had to put <em>much </em>effort into to keep afloat. But of course, years later, bedridden old me is experiencing old friends popping up. Sometimes as mere mental detritus, other times in an intense dream that permeates my thoughts throughout the day.</p>
<p>Poor me, right? I mean, really, we all experience this. Some of our friends may be literally dead, others have moved away and married, never to be seen again, and still others are just hard to get a hold of. So it&#8217;s not like we can do too much about these friendships in the present, aside from wax nostalgic and&#8230; and&#8230; <em>wait!</em></p>
<p>There <em>is</em> a solution (for me, at least). You see, In my weak state I managed to pick up my DS and check out, finally, the <strong>Etrian Odyssey</strong> series. If you&#8217;re not familiar with it, it&#8217;s quite a niche RPG for the hardcore only &#8212; a dungeon crawler of sorts with minimal saves allowed and a game design for the masochistic.</p>
<p>It&#8217;s not bad, if you&#8217;re into that sort of thing. But what appeals to me about the game is its bizarre faceless, blank feeling. Its cardboard story, its laconic characters. Usually I&#8217;m story-hungry when it comes to RPGs, but the gameplay in Etrian Odyssey seems to suffice, and besides, I can make up my own story:</p>
<p style="text-align: center;"><a href="http://gamingreverie.com/wp-content/uploads/2008/09/guild.jpg"><img class="size-medium wp-image-137 aligncenter" title="guild" src="http://gamingreverie.com/wp-content/uploads/2008/09/guild-200x300.jpg" alt="" width="200" height="300" /></a></p>
<p>I&#8217;ve christened my guild <em>&#8220;Dead-Up&#8221; &#8212; </em>a name for a merry band of travelers that were once my friends. Of course, with the word &#8216;dead&#8217; being in there, it could sound very zombie-like, very negative. But to me, &#8220;Dead-up&#8221; sounds a lot more like &#8220;1up&#8221;, or even &#8220;cheer-up!&#8221; A happy revival of now-dead friendships that could only appear in the imagination.</p>
<p>Sound depressing? It is. But keep reading &#8212; it&#8217;s an interesting experiment. Now, I&#8217;ve named all the group members appropriately, as well. In example: an old friend of mine was very soothing, very healing to the soul. Inevitably, she became a healer in the Dead-Up guild, staying in the back lines and taking care of the rest of us when appropriate. Another friend, a charming musician, ended up in the troubadour job class. By playing songs for the group, he helped everyone move more quickly, and with more strength.</p>
<p>Now, the big question: is this healthy? I&#8217;m not so sure, but if anything it&#8217;s a little less teary-eyed, and more cheerfully distracting than looking at old, weatherworn photos.</p>
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