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	<title>Comments on: Pure T &amp; A</title>
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	<link>http://gamingreverie.com/2008/08/20/pure-t-a/</link>
	<description>Emotional respite for gamers</description>
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		<item>
		<title>By: GamingReverie.com &#187; Blog Archive &#187; Spamateurs</title>
		<link>http://gamingreverie.com/2008/08/20/pure-t-a/comment-page-1/#comment-74</link>
		<dc:creator>GamingReverie.com &#187; Blog Archive &#187; Spamateurs</dc:creator>
		<pubDate>Fri, 07 Nov 2008 23:23:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamingreverie.com/?p=73#comment-74</guid>
		<description>[...] I only have been deleting spam on one of my posts &#8212; Pure T &amp; A. Yeah, be careful with those cheap puns in your blog post title. It ain&#8217;t worth the [...]</description>
		<content:encoded><![CDATA[<p>[...] I only have been deleting spam on one of my posts &#8212; Pure T &amp; A. Yeah, be careful with those cheap puns in your blog post title. It ain&#8217;t worth the [...]</p>
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	<item>
		<title>By: Likes 'em? Loves 'em!</title>
		<link>http://gamingreverie.com/2008/08/20/pure-t-a/comment-page-1/#comment-42</link>
		<dc:creator>Likes 'em? Loves 'em!</dc:creator>
		<pubDate>Sat, 30 Aug 2008 05:25:17 +0000</pubDate>
		<guid isPermaLink="false">http://gamingreverie.com/?p=73#comment-42</guid>
		<description>Lord how I wish Matt&#039;s venomous, venomous lies were accurate.
You can do no wrong.</description>
		<content:encoded><![CDATA[<p>Lord how I wish Matt&#8217;s venomous, venomous lies were accurate.<br />
You can do no wrong.</p>
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		<title>By: Boosinger</title>
		<link>http://gamingreverie.com/2008/08/20/pure-t-a/comment-page-1/#comment-41</link>
		<dc:creator>Boosinger</dc:creator>
		<pubDate>Fri, 29 Aug 2008 12:15:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamingreverie.com/?p=73#comment-41</guid>
		<description>Gamasutra&#039;s great, it&#039;s just not my thing. Matt made a mistake and told me you had a PS3.

...I did something wrong?</description>
		<content:encoded><![CDATA[<p>Gamasutra&#8217;s great, it&#8217;s just not my thing. Matt made a mistake and told me you had a PS3.</p>
<p>&#8230;I did something wrong?</p>
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	</item>
	<item>
		<title>By: Likes 'em? Loves 'em!</title>
		<link>http://gamingreverie.com/2008/08/20/pure-t-a/comment-page-1/#comment-40</link>
		<dc:creator>Likes 'em? Loves 'em!</dc:creator>
		<pubDate>Fri, 29 Aug 2008 08:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://gamingreverie.com/?p=73#comment-40</guid>
		<description>&quot;Holy shit, it worked.”
Misconstrued, methinks. 
Last I heard, you ain&#039;t told me much, besides a slight console identity screwup. (Which, admittedly, was my fault. The 360.) Was surprised, rather, that the Reds finally let me through to comment.
My fragile persona was damaged by the slight brushoff of Gamasutra as too into the development side of things for much insight. Argued with myself while bike riding for days afterward--&quot;Seeing things loved from a different perspective=insight! Doesn&#039;t he value my opinion?!&quot; Bitch I am. At once, a revelation: I lust for computer games, and you&#039;ve always preferred consoles. Not as good a friend as I&#039;d thought; forgetting suchsuchness, despite being able to peripherially second reminisce about Matteo&#039;s statements above.
I never much liked Alex after all that, honestly.
Continue? [Y/N] N</description>
		<content:encoded><![CDATA[<p>&#8220;Holy shit, it worked.”<br />
Misconstrued, methinks.<br />
Last I heard, you ain&#8217;t told me much, besides a slight console identity screwup. (Which, admittedly, was my fault. The 360.) Was surprised, rather, that the Reds finally let me through to comment.<br />
My fragile persona was damaged by the slight brushoff of Gamasutra as too into the development side of things for much insight. Argued with myself while bike riding for days afterward&#8211;&#8221;Seeing things loved from a different perspective=insight! Doesn&#8217;t he value my opinion?!&#8221; Bitch I am. At once, a revelation: I lust for computer games, and you&#8217;ve always preferred consoles. Not as good a friend as I&#8217;d thought; forgetting suchsuchness, despite being able to peripherially second reminisce about Matteo&#8217;s statements above.<br />
I never much liked Alex after all that, honestly.<br />
Continue? [Y/N] N</p>
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		<title>By: Boosinger</title>
		<link>http://gamingreverie.com/2008/08/20/pure-t-a/comment-page-1/#comment-39</link>
		<dc:creator>Boosinger</dc:creator>
		<pubDate>Tue, 26 Aug 2008 16:38:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamingreverie.com/?p=73#comment-39</guid>
		<description>Thanks, Matt. The old competitive drive truly is still there, but only rears it’s beautiful, lopsided head when close friends play with me. I’m ready.

“Holy shit, it worked.”

Told ya! I’m a Gamasutra fan, though the site tends to lean more towards game development, from my experience. There is a great &lt;a href=&quot;//www.gamasutra.com/view/feature/3520/the_history_of_dragon_quest.php”&quot; rel=&quot;nofollow&quot;&gt;Dragon Quest history&lt;/a&gt; on there, though, which I read thoroughly like a small, obedient child.</description>
		<content:encoded><![CDATA[<p>Thanks, Matt. The old competitive drive truly is still there, but only rears it’s beautiful, lopsided head when close friends play with me. I’m ready.</p>
<p>“Holy shit, it worked.”</p>
<p>Told ya! I’m a Gamasutra fan, though the site tends to lean more towards game development, from my experience. There is a great <a href="//www.gamasutra.com/view/feature/3520/the_history_of_dragon_quest.php”" rel="nofollow">Dragon Quest history</a> on there, though, which I read thoroughly like a small, obedient child.</p>
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	<item>
		<title>By: Likes 'em? Loves 'em!</title>
		<link>http://gamingreverie.com/2008/08/20/pure-t-a/comment-page-1/#comment-37</link>
		<dc:creator>Likes 'em? Loves 'em!</dc:creator>
		<pubDate>Tue, 26 Aug 2008 08:26:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamingreverie.com/?p=73#comment-37</guid>
		<description>Holy shit, it worked.</description>
		<content:encoded><![CDATA[<p>Holy shit, it worked.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Likes 'em? Loves 'em!</title>
		<link>http://gamingreverie.com/2008/08/20/pure-t-a/comment-page-1/#comment-36</link>
		<dc:creator>Likes 'em? Loves 'em!</dc:creator>
		<pubDate>Tue, 26 Aug 2008 08:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamingreverie.com/?p=73#comment-36</guid>
		<description>Not once.

By the way gamasutra.com should be right up your insight alley.</description>
		<content:encoded><![CDATA[<p>Not once.</p>
<p>By the way gamasutra.com should be right up your insight alley.</p>
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	<item>
		<title>By: Matt</title>
		<link>http://gamingreverie.com/2008/08/20/pure-t-a/comment-page-1/#comment-35</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 26 Aug 2008 05:44:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamingreverie.com/?p=73#comment-35</guid>
		<description>Everyone is competitive.  Don&#039;t these games put a neat frame around that?  T+A may be this generations top score, as you’ve mentioned and I definitely remember.  Anyone who has gamed more than my parents has had a score they&#039;ve protected or opted to top.  

DX Ball: you may not remember.  I remember.  When there was a new score set by Alex, you would be working to beat it.  First with the frustration, &quot;I like how Alex spends the whole time I’m at school or work beating my DX Ball score.&quot;  Then you would eventually beat that score with what little precious time you had juggling college and an almost full time job.  

Then one day, Alex trounced your latest top score by a lot.  That was hard to see after you had labored to be the best, your friends behind you, supporting you.  This time it was too much.  There could be quite the montage made of your three friends leaning over your shoulder cheering you as the little circle deflected off the skinny rectangle to deflect off of the other disappearing rectangles of assorted colors.  I can think of a few songs to accompany that montage of you trying to make it back to the top of the score list to become THE BEST! AROUND!  Looking back, you may come to the conclusion that Alex&#039;s score at number one and yours at number two inspired you to perform more to your full potential.  It wasn&#039;t until Alex had a better score, that you would top not only his, but your own.  Yourself wasn&#039;t a formidable enough opponent, was it?  You should thank Alex, though it was cruel of him to go into the DX BALL program and write in a fictional score with his name next to it. You may have never pushed so hard to be a great DX Ball player.  

Hopefully, with T + A  and your new PS3 system, you can not only accomplish feats to compete against Yourself, but you can also rejoin the rest of humanity and have other players online inspire that inevitable competitive drive to “stretch” yourself.  You may hate yourself for lowly fighting for arbitrary rewards, but you will be awesome at your next game just like you were awesome at DX Ball.  Maybe you will even be the awesome-EST.  Yours is to win.  It will kill you.  You’re just a human—with a wife!  Congratulations, you beat me!</description>
		<content:encoded><![CDATA[<p>Everyone is competitive.  Don&#8217;t these games put a neat frame around that?  T+A may be this generations top score, as you’ve mentioned and I definitely remember.  Anyone who has gamed more than my parents has had a score they&#8217;ve protected or opted to top.  </p>
<p>DX Ball: you may not remember.  I remember.  When there was a new score set by Alex, you would be working to beat it.  First with the frustration, &#8220;I like how Alex spends the whole time I’m at school or work beating my DX Ball score.&#8221;  Then you would eventually beat that score with what little precious time you had juggling college and an almost full time job.  </p>
<p>Then one day, Alex trounced your latest top score by a lot.  That was hard to see after you had labored to be the best, your friends behind you, supporting you.  This time it was too much.  There could be quite the montage made of your three friends leaning over your shoulder cheering you as the little circle deflected off the skinny rectangle to deflect off of the other disappearing rectangles of assorted colors.  I can think of a few songs to accompany that montage of you trying to make it back to the top of the score list to become THE BEST! AROUND!  Looking back, you may come to the conclusion that Alex&#8217;s score at number one and yours at number two inspired you to perform more to your full potential.  It wasn&#8217;t until Alex had a better score, that you would top not only his, but your own.  Yourself wasn&#8217;t a formidable enough opponent, was it?  You should thank Alex, though it was cruel of him to go into the DX BALL program and write in a fictional score with his name next to it. You may have never pushed so hard to be a great DX Ball player.  </p>
<p>Hopefully, with T + A  and your new PS3 system, you can not only accomplish feats to compete against Yourself, but you can also rejoin the rest of humanity and have other players online inspire that inevitable competitive drive to “stretch” yourself.  You may hate yourself for lowly fighting for arbitrary rewards, but you will be awesome at your next game just like you were awesome at DX Ball.  Maybe you will even be the awesome-EST.  Yours is to win.  It will kill you.  You’re just a human—with a wife!  Congratulations, you beat me!</p>
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	<item>
		<title>By: Likes 'em? Loves 'em!</title>
		<link>http://gamingreverie.com/2008/08/20/pure-t-a/comment-page-1/#comment-34</link>
		<dc:creator>Likes 'em? Loves 'em!</dc:creator>
		<pubDate>Sun, 24 Aug 2008 00:27:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamingreverie.com/?p=73#comment-34</guid>
		<description>Not once.</description>
		<content:encoded><![CDATA[<p>Not once.</p>
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